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Atelier Ryza: Ever Darkness & the Secret Hideout

Total player count
as of 31 May 2020
New players
1 May – 31 May
MAU* (monthly active users)
* new players + players who earned at least one new trophy
The actual MAU can be much higher.

Total player count by date

Download CSV

130,000 players (96%)
earned at least one trophy

600 accounts (0.5%)
with nothing but Atelier Ryza: Ever Darkness & the Secret Hideout

45 games
the median number of games on accounts with Atelier Ryza: Ever Darkness & the Secret Hideout

13 days
the median retention period (between the first and the last trophy), players without trophies are excluded

Popularity by region

Relative popularity
compared to other regions
Region's share
North America5x more popular9%
Central and South America7x less popular0.1%
Western and Northern Europe1.3x more popular3%
Eastern and Southern Europe7x less popular0.04%
Asia90x more popular87%
Middle East1.5x less popular0.1%
Australia and New Zealand2x more popular0.3%

Popularity by country

Relative popularity
compared to other countries
Country's share
Taiwan90x more popular7%
Japan60x more popular62%
South Korea40x more popular4%
Hong Kong35x more popular13%
Thailand7x more popular0.2%
Malaysia6x more popular0.3%
Singapore5x more popular0.3%
Indonesia5x more popular0.2%
China2.5x more popular0.4%
Canada1.8x more popular1.1%
United States1.2x more popular7%
Swedenworldwide average0.1%
Denmarkworldwide average0.07%
United Kingdomworldwide average1.3%
Belgium1.2x less popular0.1%
Germany1.2x less popular0.7%
Australia1.6x less popular0.3%
New Zealand1.6x less popular0.07%
Emirates2.5x less popular0.07%
Netherlands2.5x less popular0.1%
Italy2.5x less popular0.2%
France4x less popular0.3%
Spain5x less popular0.1%
Brazil5x less popular0.1%
Saudi Arabia6x less popular0.07%
Russia11x less popular0.04%
Mexico ~ 0%
Argentina ~ 0%
Poland ~ 0%
Chile ~ 0%
Portugal ~ 0%
Turkey ~ 0%
Colombia ~ 0%
Austria ~ 0%
Ireland ~ 0%
Switzerland ~ 0%
Norway ~ 0%
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The numbers on are not official, this website is not affiliated with Sony or Microsoft.
Every estimate is ±10% (and bigger for small values).
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