PS gamesPSNPSN trackerXbox gamesXbox CCU

Bullet Girls

PS4 PS3 PS Vita
Total player count
as of 26 July 2020
New players
26 Jun – 26 Jul
Returning players
Returning players who have earned at least one trophy in the last month.

Number of players by platform

Some gamers can play on several platforms, so the whole can be less or more than the sum of its parts.

Total player count PlayStation 4 2,600 4%
PlayStation 3 2,100 3%
PlayStation Vita 68,000 94%
New players PlayStation 4 +0
PlayStation 3 +0
PlayStation Vita +0
Trophy earners PlayStation 4 0
PlayStation 3 0
PlayStation Vita 300 100%

Total player count by date and platform

Note: so far, the chart is not accurate before 18 August 2018.
Download CSV
PS4 PS3 PS Vita

69,000 players (95%)
earned at least one trophy

100 accounts (0.2%)
with nothing but Bullet Girls

59 games
the median number of games on accounts with Bullet Girls

Popularity by region

Relative popularity
compared to other regions
Region's share
North America1.8x more popular6%
Central and South America3x more popular1.2%
Western and Northern Europeworldwide average3%
Eastern and Southern Europe1.4x less popular0.2%
Asia50x more popular89%
Middle East1.3x less popular0.1%
Australia and New Zealand1.2x less popular0.1%

Popularity by country

Relative popularity
compared to other countries
Country's share
Japan90x more popular79%
Taiwan35x more popular1.7%
Hong Kong25x more popular6%
Thailand20x more popular0.3%
Indonesia13x more popular0.4%
South Korea12x more popular0.6%
Malaysia8x more popular0.3%
Singapore8x more popular0.3%
China5x more popular0.5%
Mexico4x more popular1.1%
United Kingdom1.4x more popular1.9%
United Statesworldwide average5%
Belgium1.2x less popular0.1%
Canada1.3x less popular0.4%
Russia1.4x less popular0.2%
Italy1.8x less popular0.2%
Australia2.5x less popular0.1%
France2.5x less popular0.5%
Saudi Arabia2.5x less popular0.1%
Germany3x less popular0.3%
Argentina3x less popular0.07%
Spain5x less popular0.1%
Brazil7x less popular0.07%
Netherlands ~ 0%
Poland ~ 0%
Was it useful?
These data don't just fall from the sky.
The whole project is run by one person and requires a lot of time and effort to develop and maintain.
Support on Patreon to unleash more data on the video game industry.
The numbers on are not official, this website is not affiliated with Sony or Microsoft.
Every estimate is ±10% (and bigger for small values).
Please read how it works and make sure you understand the meaning of data before you jump to conclusions.