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Taiko no Tatsujin

PS Vita
Total player count
370,000
as of 11 October 2020
New players
+800
11 Sep – 11 Oct
Returning players
1,200
Returning players who have earned at least one trophy in the last month.

Total player count by date

Note: so far, the chart is very inaccurate before 1 June 2018.
Download CSV
PS Vita


360,000 players (97%)
earned at least one trophy

11,000 accounts (3%)
with nothing but Taiko no Tatsujin

14 games
the median number of games on accounts with Taiko no Tatsujin

174 days
the median retention period (between the first and the last trophy), players without trophies are excluded. Includes only those players who played the game after 1 June 2018.

Popularity by region

Relative popularity
compared to other regions
Region's share
North America1.3x more popular2%
Central and South Americaworldwide average0.4%
Western and Northern Europe1.7x less popular1.2%
Eastern and Southern Europeworldwide average0.1%
Asia30x more popular96%
Middle East2x less popular0.03%
Australia and New Zealand4x more popular0.3%
South Africa0%

Popularity by country

Relative popularity
compared to other countries
Country's share
Taiwan60x more popular4%
Japan35x more popular79%
Hong Kong30x more popular10%
China25x more popular1.7%
South Korea11x more popular0.7%
Malaysia7x more popular0.2%
Singapore6x more popular0.2%
Indonesia4x more popular0.08%
Thailand3x more popular0.04%
Australia2.5x more popular0.3%
Brazilworldwide average0.1%
Polandworldwide average0.05%
Chileworldwide average0.04%
United Statesworldwide average1.9%
United Kingdom1.2x less popular0.5%
Canada1.3x less popular0.2%
Germany1.3x less popular0.2%
Mexico1.6x less popular0.2%
Italy2x less popular0.07%
France2.5x less popular0.2%
Belgium2.5x less popular0.03%
Spain2.5x less popular0.1%
Emirates3x less popular0.01%
Netherlands3x less popular0.01%
Saudi Arabia3x less popular0.01%
Russia3x less popular0.05%
Portugal ~ 0%
Colombia ~ 0%
Ireland ~ 0%
South Africa ~ 0%
Was it useful?
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The numbers on gamstat.com are not official, this website is not affiliated with Sony or Microsoft.
Every estimate is ±10% (and bigger for small values).
Please read how it works and make sure you understand the meaning of data before you jump to conclusions.